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AI Insights · Timothy · June 2022

Top 5 First Person Games in Ecuador Q2 2022: Performance Analysis

Explore the performance of the top 5 first-person games on a unified platform in Ecuador during the second quarter of 2022. Data insights from Sensor Tower.

Top 5 First Person Games in Ecuador Q2 2022: Performance Analysis

During the second quarter of 2022, the top 5 first-person games on a unified platform in Ecuador showcased diverse performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at their trends:

Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at approximately $12.4K in early April and then gradually decreasing to around $7.7K by mid-June. Weekly downloads were relatively stable, starting at 10.5K in late March and slightly decreasing to 7.6K by the end of June. Active users showed a noticeable decline from 89.5K in late March to 86K by the end of the quarter.

Minecraft by Mojang saw consistent weekly revenue, maintaining around $1.9K at the beginning of the quarter and ending at $1.5K in late June. Weekly downloads hovered around 200, with minor variations throughout the period. Active users remained steady, starting at 20.2K in late March and slightly increasing to 21.3K by the end of June.

Sniper 3D: Gun Shooting Games from Wildlife Studios showed a significant increase in weekly revenue, growing from $222 in late March to $458 by the end of June. Weekly downloads were dynamic, peaking at 7K in mid-May. Active users varied, starting at 58.6K in late March and slightly declining to 47.3K by the end of June.

Poppy Playtime Chapter 1 by Mob Entertainment, Inc had modest weekly revenue, starting at $206 in late March and reducing to $130 by late June. Weekly downloads were low, with a peak of 93 in early May and then settling around 30 by the end of June. Active users followed a similar pattern, peaking at 129 in mid-May and decreasing to 83 by the end of the quarter.

Blockman GO (Mới) - Adventures by GARENA GAMES PRIVATE LIMITED experienced a varied revenue trend, starting at $152 in late March, peaking at $500 in mid-June, and then dropping to $124 by the end of June. Weekly downloads fluctuated, starting at 4.6K in late March and increasing to 3.4K by the end of June. Active users showed a slight increase from 27.6K in late March to 24.1K by the end of the quarter.

These insights are derived from Sensor Tower, offering a comprehensive look at the performance of top first-person games in Ecuador during Q2 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022